Motion

Bite the

Web

Cookies don't need a commercial. They need a world. Built in Blender, this 3D hero drops you into a cosy bakery diorama for Cookie Club - where every crumb has character and the brand comes alive before you scroll.

COURSE

Expert Visual Design at

Devine

MADE WITH

Figma

Blender

Situation

3D on the web

For this brief, we were given the freedom to choose our own brand. I chose Cookie Club, a Portuguese cookie brand, because its warmth and personality felt like the perfect canvas for a 3D world.

Our Goal

A hero that made you feel something before you read a single word.

Design and animate a 3D bakery diorama that worked as a brand statement - not just decoration. The scene had to carry Cookie Club's warmth and invite curiosity with the magic of the 3D world.

Process

00123456789
Sketch
Before touching Blender, I mapped out the diorama by hand - a mini Cookie Club bakery with cookie characters as workers, a cookie garden on the roof, and their signature box as the base.
00123456789
Building the diorama
The sketch became a scene. In Blender, I blocked out the full Cookie Club world. No final textures yet, just shapes, scale, and structure getting tested in 3D.
00123456789
The world, rendered
Textures on, lights warm, rolling pin in frame. This is the final Blender render of the Cookie Club diorama - the scene fully dressed before the website UI came on top.
00123456789
Sketch
Before touching Blender, I mapped out the diorama by hand - a mini Cookie Club bakery with cookie characters as workers, a cookie garden on the roof, and their signature box as the base.
00123456789
Building the diorama
The sketch became a scene. In Blender, I blocked out the full Cookie Club world. No final textures yet, just shapes, scale, and structure getting tested in 3D.
00123456789
The world, rendered
Textures on, lights warm, rolling pin in frame. This is the final Blender render of the Cookie Club diorama - the scene fully dressed before the website UI came on top.
00123456789
Sketch
Before touching Blender, I mapped out the diorama by hand - a mini Cookie Club bakery with cookie characters as workers, a cookie garden on the roof, and their signature box as the base.
00123456789
Building the diorama
The sketch became a scene. In Blender, I blocked out the full Cookie Club world. No final textures yet, just shapes, scale, and structure getting tested in 3D.
00123456789
The world, rendered
Textures on, lights warm, rolling pin in frame. This is the final Blender render of the Cookie Club diorama - the scene fully dressed before the website UI came on top.

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